Druskenvald · Ghostlight Express · Atlas
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Map of Druskenvald

Surrounded by looming walls of shrieking fog and forever trapped between dusk and the Witching Hour, Druskenvald is a realm made from the stuff of nightmares. Equal parts dreamland and afterlife, it beckons forth departed souls to be reborn into strange new folk that call this sinister place home. Lurking within the shadows of the night that never stops are ancient and terrible things that even the lord of the land forgot. Whether living or dead, heroic or humble, none are safe from the beasts that stalk the deepest woods and darkest hearts beneath the Crooked Moon.

A self-contained demiplane where the living, dead, and everything in between can coexist - its landmass hewn into the shape of a crescent moon, flanked by looming mountain peaks, spanning thirteen major provinces each with a wholly distinct biome and climate. The laws of nature and logic have no dominion over a place that is just as much nightmare and folktale as it is a land to explore.

Wickermoor Hollow ? ? ? ? ? ? ? ? ? ? ? ? ? ?

How the map works

Druskenvald is rendered as a hex grid. Each tile is a region — click one to open it, drill into sub-hexes, or jump to its world channel if it has one.

  • Hidden — not yet discovered. Shown as a dashed blank tile.
  • Rumored — heard of in passing. Name still concealed.
  • Known — confirmed location. Name and lore visible.
  • Explored — the party has set foot here. Full detail unlocked.

Gold dots (●) on a hex mark its danger tier. Tile colour hints at biome. Locations not pinned to the grid appear under Other locations below.

Beyond the grid

Other locations

Places not yet placed on the map. Lore, NPCs, and stories live within.

Wickermoor Hollow