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Devil's Due

Level 1 · Necromancy

Casting Time
Reaction
Range
30 ft
Components
S, M (a glob of pitch)
Duration
Instantaneous
Classes

You absorb a measure of a creature's suffering and escaping vital essence. Expend and roll one Hit Point Die. You regain a number of Hit Points equal to the number rolled plus your spellcasting ability modifier.

If the creature took damage from a Critical Hit, double the number of Hit Points you regain.

Using a Higher-Level Spell Slot. You can expend one additional Hit Point Die for each spell slot level above 1.

In game · targeting
Devil's Due: area of effect The caster targets target up to 30 ft away. 30 ft You
30 ft · target Caster Range Target