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🎲 Playing the Game

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1 Session Etiquette sessions etiquette

A session is shared creative time. These habits protect everyone's fun.

Before the session:

  • Know what your character can do — review your spells, abilities, and inventory
  • Have your character sheet open and accessible
  • Be in the voice channel on time, ready to play

During the session:

  • Let the GM focus. Don't start side conversations or ask unrelated questions while the GM is narrating or voicing an NPC
  • Stay present even when it's not your turn — the story includes you
  • Signal confusion with "can I clarify something?" rather than making assumptions that cause problems later
  • Don't stop scenes for rules arguments. Make a reasonable call, keep moving, look it up afterward

Pacing: Your GM manages the rhythm of the session. Trust it. If you want to do something that would derail the current scene, hold it — there will be a better moment, and your GM will make space for it.

2 Leveling & Milestones leveling progression

We use milestone leveling — there is no XP tracking. The whole party advances together when the campaign reaches a story milestone defined by the GM.

Current global level cap: 3 This cap applies to all characters across all campaigns. It rises as the overall campaign story progresses.

What this means in practice:

  • All characters start at level 1
  • A single full party session is enough to reach level 2 (the current cap)
  • You cannot advance past the cap regardless of what happens in-session

Applying level-ups: Apply your level-up changes between sessions, not during them. Inform your GM when you've done so, before the next session starts.

When the cap increases: The GM will announce it. Apply your level-up before the next session you attend.

3 Loot & Rewards loot sessions

How loot is distributed: The GM awards loot based on what the party finds, earns, or is given during play. There is no passive gathering or crafting-from-scratch system — what's found is what's found.

After a session:

  1. The GM logs any loot in the session record on this site
  2. The party divides it afterward — coordinate in Discord
  3. Default to equal shares if the party can't agree; roll for contested items

Shared pool: All loot is treated as a shared party resource until distribution. Hoarding items without party discussion is frowned upon.

Magic items: The GM may flag that a specific item is better suited for a particular character — take that guidance seriously. Magic item economy matters at low levels.

4 Text Roleplay Channels roleplay discord

Discord has dedicated channels for between-session roleplay. These aren't required, but they're a great way to develop your character and build the world.

Rules:

  • Your character must be able to reasonably reach the location before posting there. You can't teleport across the continent between scenes.
  • GMs occasionally post short story drops to set the scene — read them before adding your character
  • Text RP is not actively GM-facilitated and won't directly drive the main story, but it is reflected in the living world

How to write: Third person, past tense. Describe what your character does and says. Leave space for others to respond.

Mira stepped into the tavern, shaking rain from her cloak. She scanned the room before choosing a seat near the fire, fingers wrapped around an empty cup.

Starting RP: You can begin a scene in a channel by just posting. If another player's character is already active there, engage with what they've written rather than starting a parallel scene.